DS 89: Proceedings of The Fifth International Conference on Design Creativity (ICDC 2018), University of Bath, Bath, UK

Year: 2018
Editor: Elies Dekoninck, Andrew Wodehouse, Chris Snider, Georgi Georgiev, Gaetano Cascini
Author: Georgi V. Georgiev, Iván Sánchez Milara
Series: ICDC
Page(s): 85-92
ISBN: 9781912254071


Digital fabrication is an educational and activity paradigm in which multidisciplinary knowledge, hands-on skills, and teamwork among the makers are essential for success. One of the most significant outcomes of digital fabrication is the product built using particular processes. It has been clearly demonstrated that this paradigm promotes creativity. However, in the setting of digital fabrication education, the creativity of projects varies and sometimes creativity is difficult to nurture and the creativity of the students’ projects have a broad variation. In this paper, we analyse creative idea generation in the case of a digital fabrication course. The creativity of the generated ideas is analysed qualitatively in terms of the generated ideas, their characteristics, their goals, and the reflections of students on the course, as well as in the context of the exemplary solution provided at the beginning of the course. Challenges for promoting the creativity in these settings are explored, along with their possible solutions.

Keywords: digital fabrication, FabLab, making, idea generation, concept generation, creativity, gadgets, Arduino


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