Query returned 471 results.
AI-Supported UI Design for Enhanced Development of Neurodiverse-Friendly IT-Systems
Keil, Mareike Victoria // 2024
With companies like SAP hiring neurodivergent people for specialized technical tasks, the inclusion of neurodivergents gained importance. This inclusion in engineering teams enables companies to ...
ASSESSING THE EMOTIONAL, PHYSICAL, AND COGNITIVE IMPACT OF MULTISENSORY DESIGN EXHIBITS AT DUTCH DESIGN WEEK
Howell, Bryan F.; Graff, Holly M.; Swenson, Clara G.; Seegmiller, Davis H.; Houghton, Sophie // 2024
Design students face the challenge of presenting their work at university events with little training in designing exhibits. To help design students successfully communicate their projects, they ...
AUTHENTIC VIDEO FEEDBACK FOR PRODUCT DESIGN STUDENTS
Parkinson, David Anthony; Forsyth, Anthony // 2024
Since the COVID-19 pandemic and due to living in a post-digital environment, video feedback has become more prominent in higher education. However, it has not been as well adopted on product design ...
Design Knowledge Interaction Model: A Proposal from a Cognitive Perspective
Le, Meile; Jung, Eui-Chul // 2024
Generative artificial intelligence (GenAI) is widely used as a tool to inspire product designers, but there are limitations to ideate product concepts considering ergonomics and practicality. To ...
Evaluation of Different Large Language Model Agent Frameworks for Design Engineering Tasks
Pradas Gomez, Alejandro; Panarotto, Massimo; Isaksson, Ola // 2024
This paper evaluates Large Language Models (LLMs) ability to support engineering tasks. Reasoning frameworks such as agents and multi-agents are described and compared. The frameworks are implemented ...
FUN AND STRESS: INVESTIGATING STUDENTS’ EXPERIENCE OF FOUNDATIONAL DESIGN COURSES
Khan, Sumbul; Blessing, Lucienne // 2024
1 INTRODUCTION Design education usually employs project-based learning, in which students learn to research, plan, design and reflect on the creation of technological projects [1], [2]. Student<University name removed for blind review> ...
MATERIALITY AND THE MACHINE. MAXIMISING MATERIAL EXPERIENCES IN THE AGE OF AI
Almrott, Ceri; Colton, Keith; Ennis, Mark; O'Connor, Ina // 2024
There has been much written about the importance and impact of artificial intelligence and its associated technologies and the place they will have within the design field[1][2]. No doubt artificial ...
PERCEPTIONS OF LECTURERS OF ARTIFICIAL INTELLIGENCE ON INDUSTRIAL DESIGN STUDENTS
Zhang, Yang; Fan, Yun; Bohemia, Erik // 2024
As the process of discovering, defining and solving problems, industrial design activity represents the designer's thinking cognition and innovation ability. However with the emergence of artificial ...
PRODUCT DESIGN EDUCATION FOR DEAF & HARD OF HEARING LEARNERS: EXAMINING THE FOUR-YEAR UNDERGRADUATE LEARNERS EXPERIENCE
Siena, Francesco Luke; Russell, Samuel; Winfield, Karen; Malcolm, Richard; Stewart, Joseph; Hurford, Tom; Woolley, Josh; Dodl, Alexandra; Salter, Sam // 2024
Deaf and hard of hearing learners face unique challenges on a day-to-day basis, especially in a higher education environment. The variability in the types/methods of teaching within Product Design ...
SYSTEMS THINKING IN DESIGN EDUCATION – THE CASE STUDY OF MOBILITY AS A SERVICE
Kim, Jisun; Buck, Lyndon; Pickering, James; McKay, Joy; Preston, John // 2024
Designers are faced with more complex, environmental and societal challenges than ever before. Those challenges require the ability to see how things are interrelated in the bigger picture and to ...
TOWARDS AN EDUCATION SYSTEM AIMED AT ENHANCING THE EMBODIED, ENACTIVE AND INTERACTIVE EXPERIENCE THROUGH NEW REALITIES
KIM, SuKyoung // 2024
The rapid evolution of immersive XR technologies has led to enhanced experiences by blurring the line between the real (physical) and unreal (virtual) worlds. However, there is a dearth of research ...
USE AND APPLICATION OF GENERATIVE AI IN MULTIDISCIPLINARY PROJECTS: LUNAR HABITACLES, AUTOMOTIVE CONCEPTS AND FUTURE SOUVENIRS
Vázquez Esquivel, Rubén; Acuña López, Alejandro; Montalván Lume, Juan Giusepe; Cornejo, José // 2024
Artificial Intelligence is currently experiencing a period of “inflated expectations”, according to Gartner and its Hype Cycle report on Emerging Technologies, August 2023. As part of this scenario, ...
A framework for understanding mental imagery in design cognition research
Macfie, Rebecca Louise;Hay, Laura Anne;Rodgers, Paul // 2023
Mental imagery is the experience of perceiving an object within one’s own mind and is a subjective experience, leading to difficulties in the research and understanding of the phenomenon. This paper ...
A Knowledge Graph and Rule based Reasoning Method for Extracting SAPPhIRE Information from Text
Bhattacharya, Kausik;
Chakrabarti, Amaresh // 2023
Representation of design information using causal ontologies is very effective for creative ideation in product design. Hence researchers created databases with models of engineering and biological ...
Affective Learning Goals - Key for Teaching Sustainable Product Development
Heide, Ludger (1); Syré, Anne Magdalene (1); Grahle, Alexander (1); Göhlich, Dietmar (1); Kattwinkel, Daniela (2); Bender, Beate (2) // 2023
Sustainability in engineering sciences is of rapidly growing importance. However, its integration into engineering education is still in its infancy. This paper is based on the finding that, in ...
Aligning functional analysis processes with designers' natural cognitive flow
Reeling, Hunter Scott;
She, Jinjuan // 2023
Engineering design in new product development is a constant battle between creativity and strict structure. As researchers look to optimize the process, each stage is placed under a microscope to put ...
ARE WE DOING IT RIGHT? EXPLORING HOW TO CONDUCT ETHICAL DESIGN RESEARCH AND PRACTICE WHEN WORKING WITH VULNERABLE PARTICIPANTS
Kiernan, Louise Brigid; Mcmahon, Muireann // 2023
As designing with vulnerable users becomes more prevalent, we need to establish societal and policy guidelines to ensure that such practices adhere to ethical principles to protect both participant ...
Can abduction research enhance understanding of design processes accounted for by C-K theory?
Kroll, Ehud (1);
Koskela, Lauri (2) // 2023
Design process descriptions in the literature in general and those using C-K theory in particular lack some useful cognitive information that may affect the credibility of the process. Notions from ...
Changes in Cognition and Neurocognition when Thinking Aloud during Design
Shealy, Tripp (1);
Gero, John (2);
Ignacio, Paulo (1);
Song, Inuk (1) // 2023
The think-aloud protocol provides researchers an insight into the designer’s mental state, but little is understood about how thinking aloud influences design. The study presented in this paper sets ...
Chronobiology in divergent thinking: how designers are affected by time of day
Colombo, Samuele (1);
Gero, John S. (2);
Cantamessa, Marco (1) // 2023
Chronobiology is the science that studies the role of time in biology. The study of time in human bodies revealed the presence of internal rhythms related to the time of day. Considering divergent ...
Comparing academics and practitioners Q & A tutoring in the engineering design studio
Hurst, Ada (1);
Lin, Shirley (1);
Treacy, Claire (1);
Nespoli, Oscar G. (1);
Gero, John S. (2) // 2023
In the design studio, academic (professor) and practitioner tutors provide individual mentoring to students as they progress in their design projects. Prior studies suggest that design practitioners ...
DESIGNING AN ECOFEMINIST UTOPIA
Pérez Machin, Haizea // 2023
This article proposes an educational module that promotes the study of ecofeminism within product design in high education for ethical design thinking. Design materializes concepts and leads ...
Dimensions of proximity in stakeholder choice reflected in the creation of knowledge-based innovation ecosystem partnerships
Eriksson, Vikki; Keipi, Teo; Björklund, Tua // 2023
In order to better understand the stakeholder choices of knowledge-based organisational actors, this study focuses on a novel application of Huber’s (2012) dimensions of proximity salience, namely ...
EEG VARIATIONS AS A PROXY OF THE QUALITY OF THE DESIGN OUTCOME
Li, Shumin; Becattini, Niccolò; Cascini, Gaetano // 2023
This paper presents an EEG (Electroencephalography) study that explores the correlation between the EEG variation across design stages and the quality of the design outcomes. The brain activations of ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.