DS 93: Proceedings of the 20th International Conference on Engineering and Product Design Education (E&PDE 2018), Dyson School of Engineering, Imperial College, London. 6th - 7th September 2018

Year: 2018
Editor: Erik Bohemia, Ahmed Kovacevic, Lyndon Buck, Peter Childs, Stephen Green, Ashley Hall, Aran Dasan
Author: Villagrasa, Beatriz Martínez; Esparza, Danae; Cortiñas, Sergi
Series: E&PDE
Institution: 1: ELISAVA Research, ELISAVA Barcelona School of Design and Engineering; 2: Scientific Communication Research Group (GRECC), Journalism and Digital Documentation Research Unit, Pompeu Fabra University
Section: Creativity and Innovation in Design and Engineering Education
Page(s): 300-305
ISBN: 978-1-912254-02-6


The rapid speed of technological advances, communication and the current market are constantly questioning the role of designers in society [2]. This context leads to novel questions about design students’ curricular profile in the 21st century. Nowadays and following the Bologna Plan, education is changing its focus from acquiring information to learning how to use this information competently, which involves an evolution from ""being"" and ""knowing"" to ""knowing how to do"" [8]. At the same time, competency assessment is becoming increasingly present in the field of design where competencies are considered a differential factor among professionals [7]. One of the most outstanding aspects in the study of competencies is the revaluation of creativity as a key factor in employability and the management of an uncertain future [3]. This article defines the competencies that current and future creative professionals must develop in order to successfully perform the role they play in the design field. Fifteen professionals and design students were interviewed in order to define these creative competencies. The research concludes with the identification and definition of ten creative competencies, an initial list that shall remain open to constant review. One way to keep it updated is through an online platform created to collect data on an international scale. The main contribution is to establish a dialogue between the creative competencies in academics and the professional world to ensure design education is constantly updated.

Keywords: Design education, creativity, design methods, creative competencies, design curriculum


Please sign in to your account

This site uses cookies and other tracking technologies to assist with navigation and your ability to provide feedback, analyse your use of our products and services, assist with our promotional and marketing efforts, and provide content from third parties. Privacy Policy.