A Review of Augmented Reality Research for Design Practice: Looking to the Future

DS 91: Proceedings of NordDesign 2018, Linköping, Sweden, 14th - 17th August 2018

Year: 2018
Editor: Ekströmer, Philip; Schütte, Simon and Ölvander, Johan
Author: Giunta, Lorenzo; O'Hare, Jamie; Gopsill, James; Dekoninck, Elies
Series: NordDESIGN
Institution: University of Bath
ISBN: 978-91-7685-185-2


The rapid proliferation of Augmented Reality (AR) technologies over the past 30 years has introduced new capabilities and opportunities to further support design activities. It is therefore not surprising that there is an increasing body of knowledge on the application of AR within design. However, little work has been performed on consolidating this knowledge to enable the identification of general trends and gaps in the successful application of AR across design activities. This is both critical to design research to ensure that the field provides comprehensive coverage of the potential of AR in design, and for industry who are looking to AR to enhance the productivity of their design processes. To meet this need, the paper presents a review of the design literature relating to AR and maps this research in relation to the type of AR technology and the stage in the design process. From this review, the paper identifies the AR technologies that show greatest promise in supporting design activity and areas in design that have had little to no research with regards to AR. Through this investigation it was possible to determine that while there are currently some AR technologies aimed at supporting design not all forms of AR technologies are currently being investigated with SAR and HHD having more commercially available platforms than HMDs. More importantly, this review found that not every stage of the design process is currently supported by AR technologies. It appears that the initial and final stages of the design process are the areas that lack the most support. Indeed the Task, Design Specification and Product Documentation stages (first, second and final stages in the design process respectively) are the areas where little to no research has been undertaken. These stages in the design process are thus identified as potential areas for further development of AR technologies to support the growth and acceptance of AR in design.

Keywords: Augmented Reality, Design Process, Review, Design Model, Tools


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