SIG-Library

Query returned 475 results.

A FRAMEWORK FOR MEASURING TEAM MENTAL MODELS IN DESIGN

Neumann, A.; Badke-Schaub, P.; Lauche, K. // 2006
The paper discusses the value of researching team mental models in design to overcome potential difficulties in collaboration. The authors present an overview of the existing literature on team ...

A SELF-TRAINING SYSTEM THAT LEARNS THROUGH EXPERIMENTATION

Braun, S.C.; Gero, J.S. // 2006
The paper introduces an adaptive system that, inspired by the diversity of human cognitive development processes, uses different kinds of machine learning to develop its expertise. The system ...

AN ACTIVITY MODEL AS A TOOL FOR ANALYZING COMMUNICATION IN ENGINEERING DESIGN

Chartier, J.; Prudhomme, G.; Boujut, J.F. // 2006
The research focuses on remote co-operative work and particularly the study of group work sequences during design meetings. We make the assumption that remote synchronous design can be described by ...

CULTURE-DRIVEN PRODUCT INNOVATION

Moalosi, R.; Popovic, V.; Hickling-Hudson, A. // 2006
The paper explores how culture can be used as a source of product innovation within Botswana’s context but it has been observed that designers have not yet been able to encode cultural human factors ...

IMPROVING THE PRODUCT INNOVATION PROCESS IN TEAMS BY SUPPORTING REFLECTION

Petrovic, K.; Mueller, A.; Herbig, B. // 2006
The process of innovative product development is characterized by high demands on the cognitive capacity of designers. We define the product innovation process as a complex task under conditions of ...

INFORMATION AS AN INPUT INTO THE CREATIVE PROCESS

Howard, T.J.; Culley, S.J.; Dekoninck, E. // 2006
Creativity is an integral and essential part of the engineering design process. One of the under researched areas associated with creativity is the role that information plays in enhancing or even ...

INTRODUCING MACHINE LEARNING WITHIN AN INTERACTIVE EVOLUTIONARY DESIGN ENVIRONMENT

Machwe, A.T.; Parmee, I.C. // 2006
The present work focuses on providing machine based support to the designer within an interactive evolutionary design environment (IEDE). This improves the interactivity of the IEDE by reducing the ...

ON THE IMPORTANCE OF A FUNCTIONAL DESCRIPTION FOR THE DEVELOPMENT OF COGNITIVE TECHNICAL SYSTEMS

Paetzold, K. // 2006
The development of cognitive technical systems is considered as a further development of mechatronic systems. Rigid sensor-actor chains are broken up while thereby becoming flexible. This is achieved ...

STATUS OF HUMAN BEHAVIOUR IN DESIGN RESEARCH: A REVIEW OF ICED AND DESIGN CONFERENCE PROCEEDINGS

Lauche, K. // 2006
The paper reviews the empirical research on human behaviour in design presented at past ICED and Design conferences. While a quarter of all conference papers dealt with aspects of human behaviour, ...

TOWARDS A DESIGN METHOD-SUITABLE, COMPUTER-SUPPORTED LEARNING ENVIRONMENT

Jänsch, J.; Weiss, S.; Birkhofer, H. // 2006
There is the need for a design method-suitable learning concept and environment. The pinngate project of the department product development and machine elements at the Darmstadt University of ...

AN EXPLORATION OF DESIGN INFORMATION CAPTURE AND REUSE IN TEXT AND VIDEO MEDIA

Eris, O.; Mabogunje, A.; Jung, M.; Leifer, L.; Khandelwal, S.; Hutterer, P.; Hessling, T.; Neeley, L. // 2005

A STUDY REGARDING THE USE OF METHODOLOGY DURING A DESIGN PROCESS

Koch, M.; Meerkamm, H. // 2004
The design methodology is assumed to be known and used during every process of design. But very often theory and practice differ in many points. To make these points clear this paper monitors a ...

DESIGN AS A SOCIO-CULTURAL COGNITIVE SYSTEM

Dong, A. // 2004
This article proposes a framework for describing design as a socio-cultural cognitive system. In this framework, design performance is seen as a property of the social organisation of individual ...

DEVELOPING DECISION COMPONENTS MODEL FOR ANALYSING DESIGN DECISIONS IN MONO-DISCIPLINE DESIGN TEAMS

Ensici, A.; Bayazit, N. // 2004
An empirical research is conducted in order to understand the details of the design decision structures and formation; and to determine the components of the design decisions that are produced by the ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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