SIG-Library

Query returned 407 results.

THE INVESTIGATION OF DESIGNERS’ REFLECTIVE PRACTICE ACTIVITY USING VERBAL PROTOCOL ANALYSIS

KAMIL, MUHAMMAD JAMEEL MOHAMED; ABIDIN, SHAHRIMAN ZAINAL; HASSAN, OSKAR HASDINOR // 2018
This paper intends to investigate the cognitive process of designers’ sketching activity based on their understanding towards the value of unconscious interaction and cognitive of human behaviour in ...

THEORETICALLY COMPARING DESIGN THINKING TO DESIGN METHODS FOR LARGE-SCALE INFRASTRUCTURE SYSTEMS

Miguel Andres Guerra, Shealy Tripp // 2018
Design of new and re-design of existing infrastructure systems will require creative ways of thinking in order to meet increasingly high demand for services. Both the theory and practice of design ...

THINKING STYLES IN PRODUCT OPPORTUNITY RECOGNITION - A RATHER ENTREPRENEURIAL POINT OF VIEW

Zagorac, Zorica; Marxt, Christian // 2018
Actual cognitive strategies in relation to identifying new business opportunities have rarely been researched. This paper investigates the roles of a pair of cognitive strategies – divergent and ...

Thinking with things that learn.

Lupetti, Maria Luce // 2018
This paper investigates the relationship between thinking and the human interaction with things which, in the last decades, was greatly enriched by the diffusion of computational technologies. The ...

TOUCH, TOUCH, TOUCH, SENSORIAL COGNITIVE SKILLS SENSITIZED THROUGH TACTILITY AND TANGIBILITY

Wendrich, Robert // 2018
This paper presents the development and testing of a tangible user interface (TUI) project that includes the exploration of haptics, design processes, hybrid design tools and unconventional user ...

TOWARDS MEASURING AESTHETICS IN THE CLASSROOM: A CROSS-CULTURAL TRANSLATION AND ADAPTATION OF AN AESTHETIC PLEASURE SCALE IN DESIGN

Garrido, Luis Miguel; Maya, Jorge // 2018
Measuring complex constructs has always been a big challenge for researchers and educators; aesthetic pleasure is not the exception. Many scales have been proposed but with limited validity and ...

USER EXPERIENCE DESIGN VALUE FRAMING BASED ON SERVICE INNOVATION: STORYTELLING AS AN INTERVENTION TO SUPPORT AGING-IN-PLACE

RAZMI, FATEMEH // 2018
Based on reports both to the “Nation on Livable Communities” and to “Nordic Centre for Welfare and Social Issues”, aging-in-place is outlined as a desire of 90 percent of adults over the age of 65 ...

USING THE FIVE FACTOR MODEL TO STUDY PERSONALITY CONVERGENCE ON STUDENT ENGINEERING DESIGN TEAMS

Stidham, Hallie; Summers, Joshua; Shuffler, Marissa // 2018
The goal of this work is to identify changes in self and peer evaluations of personality among team members using the Five Factor Model. Multidisciplinary teams of five students in an undergraduate ...

VALUING THE HAPTIC: THE CUTANEOUS AND THE KINESTHETIC

Scully, Amos // 2018
The haptic aesthetic is a critical aspect of almost every object and environment. Design of objects needs a strong working relationship between the visual semantic with the haptic feedback. Some ...

An exploration of design synthesis

McTeague, Chris; Duffy, Alex; Campbell, Gerard; Grealy, Madeleine; Hay, Laura; Pidgeon, Laura; Vuletic, Tijana // 2017
Building on the contributions of existing works in the area of design ontology, this paper presents a hypothetical model of design synthesis which depicts design activities, design outputs and two ...

Building a computational laboratory for the study of team behaviour in product development

Perišić, Marija Majda; Štorga, Mario; Gero, John // 2017
As the result of the first phase of building a computational laboratory which is aimed to enable detail study of the emergent team properties and team behaviour in product development, this paper ...

Calculation of design cognitive features based on complex linkography-network

Xu, Jiang; Chuai, Ying; Wang, Xiuyue; Sun, Gang // 2017
In view of the complexity of multi-disciplinary team collaborative innovation design process, the quantitative design of cognitive research can be realized by putting forward to deconstruct design ...

Creativity as a way to innovate successfully

Guenther, Agnes; Eisenbart, Boris; Dong, Andy // 2017
Selecting innovative design concepts for further development entails decision making under conditions of sometimes extreme uncertainty pertaining to technical feasibility and market potential. In ...

DESIGN AND INNOVATION WITH PROBLEM BASED LEARNING METHODS: AN ENGINEERING PERSPECTIVE

Mirtaheri, Peyman; Sponheim, Nils // 2017
Of the many diverse and fascinating challenges we face today, the most intense and important is how to understand and shape the new technology revolution. One would assume that the educational ...

Design fixation to examples: A study on the time decay of fixation

Viswanathan, Vimal Kumar // 2017
When designers fixate during an idea generation session, they replicate the features of any available example or their prior ideas. This paper presents an empirical study to understand the variation ...

Design for resource-limited societies: Informational behaviour of designers

Jagtap, Santosh; Larsson, Andreas; Warell, Anders // 2017
There is a sharp contrast between High Resource Settings (HRSs), commonly seen in developed countries and Low Resource Settings (LRSs), typically found in the marginalised sections of societies ...

Dropping concept bombs: Arguing for a knowledge-focused intervention in sketching to stimulate student engagement with visual thinking

Ranscombe, Charlie; Bissett-Johnson, Katherine; Kuys, Blair // 2017
Sketching is acknowledged as being a crucial tool in both exploring and representing ideas during the engineering design process. Despite this importance design educators experience difficulties in ...

Eliciting configuration design heuristics with hidden Markov models

McComb, Christopher; Cagan, Jonathan; Kotovsky, Kenneth // 2017
Configuration design problems, characterized by the selection and assembly of components into a final desired solution, are common in engineering design. Although a variety of theoretical approaches ...

ering design: What’s the difference?

Greene, Melissa; Gonzalez, Richard; Papalambros, Panos; McGowan, Anna-Maria // 2017
Design thinking (DT) and engineering systems thinking (EST) are two complementary approaches to understanding cognition, organization, and other non-technical factors that influence the design and ...

HOW DESIGN EDUCATION CAN SUPPORT COLLABORATION IN TEAMS

Kiernan, Louise brigid; Ledwith, Ann; Lynch, Raymond // 2017
Design education has moved towards a collaborative practice where designers work in teams and with other disciplines to solve unstructured problems. Along with the cognitive skills involved in the ...

Improved codification and transfer of engineering knowledge through human intermediaries

Ruck, Tobias; Albers, Albert; Reiß, Nicolas // 2017
In multi-domain product development and companies with a high division of expertise, there is a permanent need to transfer expert knowledge to mechanical designers. Especially in large distributed ...

Kansei modeling methodology for multisensory UX design

Yanagisawa, Hideyoshi; Miyazaki, Chihiro; Bouchard, Carole // 2017
Through a time-series of user experience(UX), multiple senses, such as vision, hearing, and touch, interact with a product. Cross-modal studies have shown that multiple senses interact each other and ...

Kognitive Modelle zur virtuellen Absicherung der mentalen Belastung bei Montagetätigkeiten  (Members only )

Elisabeth, Brandenburg; Nina, Döllinger; Andreas, Geiger; Rainer, Stark // 2017
To conduct ergonomic assessments of assembly stations, various methods and tools, especially digital human models, are available. These models are used to evaluate physiological criterias of handling ...

Modal shifts in concentration indicate creativity

Nguyen, Philon; Zeng, Yong // 2017
Modal shifts are said to indicate heightened creativity in the conceptual design process. These modal shifts are traditionally detected using concurrent verbal protocols. However, it is known that ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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