Query returned 459 results.


Eckert, C. M.; Alink, T.; Albers, A. // 2010
This paper analysis how one designer approached the analysis of an existing product, He was part of an experiment with 20 engineers, who were given a hydraulic pump and ask to summarise their ...

Meta-cognition as a Tool for Finding, Framing, Externalizing and Storytelling

Suwa, Masaki // 2010
A famous learning paradox is that people without experience of designing do not understand teachers’ words about what design is. In order to understand it well, there is no other way than embarking ...

Product Experience: Introducing Students to the Relevance and Application of Design Research

Maclachlan, Mary; Bruce, Wood; Harrison, David // 2010
In today’s competitive consumer market it is increasingly important that Product Designers understand how people will use and interact with the products they design. Designers also need to understand ...


da Silva Vieira, S.; Badke-Schaub, P.; Fernandes, A. A.; Fonseca, M. T. // 2010
The purpose of the present transdisciplinary research is to identify how designers’ characteristics and behaviour ascertain different approaches to the design process towards understand design ...

What if Creativity were 60 things not one: Towards a grammar of design

Greene, Richard Tabor // 2010
This paper reports pilot study results on 3 things: a) Creativity Models as a Possible Language of Design--- designers and others segment detailed protocols of actual design processes at points where ...

"Soft" Problems with Consumer Electronics and the Influence of User Characteristics

Kim, Chajoong; Christiaans, Henri H. C. M. // 2009
The paper reports a study into the complaints of consumers about "soft" problems they have experienced using new electronic household products. These problems cannot be traced back to a ...

A Problem Decomposition Method for Conceptual Design

Sarkar,Somwrita; Dong,Andy ; Gero,S.John // 2009
In this paper, based on ndings from situated cognition, we argue that human reasoning is characterized by an ability to dynamically re-organize knowledge available in an experience, and re-construct ...

An Agent Based Approach to Modeling Design Teams

Crowder, Richard Michael; Hughes, Helen; Sim, Yee Wai; Robinson, Mark // 2009
It is well recognized that an effective design process is contingent on the joint optimization of both the social and technical aspects of such an activity. Thus interactions between individual ...

Cognition, Intelligence, Creativity to Innovation

Das,Kumar Lalit ; Kumar,L. Kris // 2009
Understanding the growth of cognition, intelligence, creativity and innovativeness is essential for the development of design education, generally stymied by uneasy tussle between science and arts. ...

Comparing creative behaviours observed when D and D sketch modelling and when using CAD

Musta'amal, Aede Hatib; Norman, Eddie; Hodgson, Tony // 2009
At E&PDE08, the authors presented a paper that demonstrated links between the use of computeraided design (CAD) when designing and a 'creative behaviours model' derived from published research into ...

Creative Environments for Innovative Learning Processes

Eriksson, Yvonne; Jerregård, Helena // 2009
Visual arte facts, such as toys, pictures in schoolbooks and advertisements affect children emotionally, and they are crucial as role model for their identity. Identity and self-confidence is vital ...

Design Theory and Collective Creativity: A Theoretical Framework to Evaluate KCP Process

Le Masson, Pascal; Hatchuel, Armand; Weil, Benoit // 2009
KCP method is a new method for collective creative design. To evaluate and position this method in the constellation of other collective creativity method, we propose an integrated framework based on ...

Design vs. re-design, and how to innovate

Leblanc, Tatjana // 2009
Responsive to the challenges of modern times, designers and educators see the need to re-examine their role and responsibility. Several of them adopted human-centered approaches that make the user ...

Design: The Evolution of Information Punctuated by Decisions

Ullman, David // 2009
As design theory matures, it is becoming more decision-centric supporting the definition of design as the evolution of information punctuated by decisions. Current methods to support design ...

Development of Standardized Tests for Design Skills

Shah, Jami; Woodward, Jay; Smith, Steve // 2009
A number of cognitive skills relevant to design have been identified. Formal methods for evaluating these skills in engineering students are needed. Towards that goal we are developing a battery of ...

Exercises for Cognitive Elements of Design Creativity

Kim, Yong Se; Lee, Sang Won; Park, Jung Ae; Jeong, Ji Yun // 2009
This paper discusses the development of a set of exercises to address the cognitive elements of creativity; fluency, flexibility, originality, elaboration and problem sensitivity. To foster the ...

Exploring Knowledge Transfer in a Society of Designers

Gómez de Silva Garza, Andrés; Gero, John S. // 2009
This paper presents an approach to understanding designing that includes societal effects. We use a multi-agent system to simulate the interactions between two types of agents, those that produce ...

Hidden in Plain Sight: Affordances of Shared Models in Team Based Design

Edelman, Jonathan Antonio; Leifer, Larry; Banerjee, Banny; Sonalkar, Neeraj; Jung, Malte; Lande, Micah // 2009
Current scholarship in cognitive science and Science Technology Studies, has reconsidered the role media plays in knowledge gathering and acquisition. While the use of low-resolution physical ...

Interface Errors - An Issue in Complex Virtual Product Creation

Stark, Rainer; Stöckert, Henryk // 2009
Growing complexity in virtual product creation is, amongst other reasons, caused by increasing numbers of process steps and the associated increase of process links. Therefore, conformity regarding ...

It's a Honda! for me... An exploratory student project on branding and product design for the older adult population

Person, Oscar; Warell, Anders; Karjalainen, Toni-Matti; Rahe, Ulrike // 2009
Physical as well as cognitive needs associated with aging and product usage were long the point of focus when designing for the older adult population, with coursework on ergonomics and humanfactors ...

Object Controls or Frame Controls? A Cognition Study on Using Electronic-Guide Interface

Liu,Chun-Hung; Lee,Chang-Franw // 2009
In this study, we examine common interactive forms in digital/electronic guides and digital archives and explore such form users' possible control views, using experimental method with a 1x2 ...

Reducing and Perceiving Design Fixation: Initial Results from an NSF-Sponsored Workshop

Linsey, Julie; Tseng, Ian; Fu, Katherine; Cagan, Jonathan; Wood, Kristin // 2009
This study evaluated the effects of design fixation in a group of engineering design faculty, and also provides evidence for approaches to overcome design fixation. Three conditions were compared, a ...

Responses to Product Features: An Affective Neuroscience Perspective

Christoforidou,Despina; Motte,Damien // 2009
Design aesthetics concerns the study of the way the features of a product are perceived by an observer. This paper shows that the moment of perception can be advantageously described with the help of ...

Specifying an Inclusive Model of Product-User Interaction

Mieczakowski, Anna; Langdon, Patrick; Clarkson, P. John // 2009
In order to design more usable and accessible products and services, designers require quick techniques to better understand how people interpret and use different interface features. A triangulated ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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