SIG-Library

Query returned 471 results.

The Lecture: Going for a walk whilst sitting down

Leslie, Arthur; Crisp, John; Roy, Alan // 2011
Today, the student experience is important; reading from a lectern has become well worn. As academics, we need to reconsider how we deliver information to students. It is asserted in this submission ...

THE PSYCHOLOGICAL EXPERIENCE OF USER OBSERVATION

Gerber, Elizabeth // 2011
While scholars have studied what design practices accomplish, few have considered how people feel when enacting these practices and the implication of these feelings on design work. An eighteen-month ...

THE USE OF STORYBOARD TO CAPTURE EXPERIENCES

Wikström, Anders; Andersson Schaeffer, Jennie; Öberg, Åsa; Eriksson, Yvonne // 2011
Today, product realization is becoming more squeezed in time and the need to capture experience from previous projects is an important factor for being successful in developing new products and ...

TOWARD AN ADAPTION-INNOVATION STRATEGY FOR ENGINEERING DESIGN

Samuel, Philip; Jablokow, Kathryn W. // 2011
A cognition based strategy for linking the variables that affect product design and development are illustrated with the help of a new Cognition-Based Design (CBD) framework. This paper briefly ...

UNDERSTANDING THE WORLDS OF DESIGN AND ENGINEERING – AN APPRAISAL OF MODELS

Gudem, Martin; Boks, Casper; Welo, Torgeir // 2011
Using product innovation models as reference, this study presents barriers preventing integration between the worlds of product design and engineering. Models illustrating workflow within both ...

A Cognitive Approach to Designing Manuals

Fukaya, Takugo Y; Ono, Susumu; Minakuchi, Minoru; Sumino, Gaku; Yoshida, Koji; Nakashima, Seiya; Hayashi, Masako; Ando, Hiroshi // 2010
The practice of using a cognitive approach in designing manuals is presented. The relationship between a legible text format and the users’ behaviour was investigated through two experiments. The ...

Artistic Versus Generic Design Creativity

Brix, Anders // 2010
The field of design is expanding as new areas of application and new approaches are being developed. Different concepts of design obviously leads to deviant notions of creativity. If creativity is ...

COGNITIVE HEURISTICS IN DESIGN IDEATION

Yilmaz, S.; Seifert, C. M. // 2010
This paper explores the use of design heuristics as cognitive strategies in the creation of innovative products. Design heuristics are guidelines that help the designer to consider areas of possible ...

COGNITIVE PRODUCTS: DEFINITION AND FRAMEWORK

Metzler, T.; Shea, K. // 2010
Cognitive products offer great potential to satisfy new user needs and desires through cognitive capabilities. This paper provides a review of related product types, e.g. mechatronic and ...

Design Heuristics in Ideation Across Engineering and Industrial Design Domains

Yilmaz, Seda, Daly, Shanna R; Seifert, Colleen; Gonzalez, Richard // 2010
How do designers explore a design space to generate diverse solutions? This work focuses on the identification of design heuristics used in the ideation process in the domains of industrial design ...

EMOTION ELICITATION DURING A COGNITIVE TASK

de Boer, R. J.; Badke-Schaub, P.; Santema, S. C. // 2010
This paper presents intermediate results of research into the role of emotions in the preservation of Mental Models when challenged by contradictory stimuli. This investigation is inspired by the ...

Experimental Investigation on Effects of Explanation Activities on improvement in creative ideas

Kanzaki, Nana; Miwa, Kazuhisa // 2010
In the present study, we investigate the effects of explanation activities on creative idea generation. In our experiment, in Phase 1, the participants were required to design furniture from given ...

ISSUE DRIVEN ANALYSIS OF AN EXISTING PRODUCT AT DIFFERENT LEVELS OF ABSTRACTION

Eckert, C. M.; Alink, T.; Albers, A. // 2010
This paper analysis how one designer approached the analysis of an existing product, He was part of an experiment with 20 engineers, who were given a hydraulic pump and ask to summarise their ...

Meta-cognition as a Tool for Finding, Framing, Externalizing and Storytelling

Suwa, Masaki // 2010
A famous learning paradox is that people without experience of designing do not understand teachers’ words about what design is. In order to understand it well, there is no other way than embarking ...

Product Experience: Introducing Students to the Relevance and Application of Design Research

Maclachlan, Mary; Bruce, Wood; Harrison, David // 2010
In today’s competitive consumer market it is increasingly important that Product Designers understand how people will use and interact with the products they design. Designers also need to understand ...

SUBSTANCE VARIATION IN DESIGN APPROACH

da Silva Vieira, S.; Badke-Schaub, P.; Fernandes, A. A.; Fonseca, M. T. // 2010
The purpose of the present transdisciplinary research is to identify how designers’ characteristics and behaviour ascertain different approaches to the design process towards understand design ...

What if Creativity were 60 things not one: Towards a grammar of design

Greene, Richard Tabor // 2010
This paper reports pilot study results on 3 things: a) Creativity Models as a Possible Language of Design--- designers and others segment detailed protocols of actual design processes at points where ...

"Soft" Problems with Consumer Electronics and the Influence of User Characteristics

Kim, Chajoong; Christiaans, Henri H. C. M. // 2009
The paper reports a study into the complaints of consumers about "soft" problems they have experienced using new electronic household products. These problems cannot be traced back to a ...

A Problem Decomposition Method for Conceptual Design

Sarkar,Somwrita; Dong,Andy ; Gero,S.John // 2009
In this paper, based on ndings from situated cognition, we argue that human reasoning is characterized by an ability to dynamically re-organize knowledge available in an experience, and re-construct ...

An Agent Based Approach to Modeling Design Teams

Crowder, Richard Michael; Hughes, Helen; Sim, Yee Wai; Robinson, Mark // 2009
It is well recognized that an effective design process is contingent on the joint optimization of both the social and technical aspects of such an activity. Thus interactions between individual ...

Cognition, Intelligence, Creativity to Innovation

Das,Kumar Lalit ; Kumar,L. Kris // 2009
Understanding the growth of cognition, intelligence, creativity and innovativeness is essential for the development of design education, generally stymied by uneasy tussle between science and arts. ...

Comparing creative behaviours observed when D and D sketch modelling and when using CAD

Musta'amal, Aede Hatib; Norman, Eddie; Hodgson, Tony // 2009
At E&PDE08, the authors presented a paper that demonstrated links between the use of computeraided design (CAD) when designing and a 'creative behaviours model' derived from published research into ...

Creative Environments for Innovative Learning Processes

Eriksson, Yvonne; Jerregård, Helena // 2009
Visual arte facts, such as toys, pictures in schoolbooks and advertisements affect children emotionally, and they are crucial as role model for their identity. Identity and self-confidence is vital ...

Design Theory and Collective Creativity: A Theoretical Framework to Evaluate KCP Process

Le Masson, Pascal; Hatchuel, Armand; Weil, Benoit // 2009
KCP method is a new method for collective creative design. To evaluate and position this method in the constellation of other collective creativity method, we propose an integrated framework based on ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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