SIG-Library

Query returned 394 results.

CULTURE-DRIVEN PRODUCT INNOVATION

Moalosi, R.; Popovic, V.; Hickling-Hudson, A. // 2006
The paper explores how culture can be used as a source of product innovation within Botswana’s context but it has been observed that designers have not yet been able to encode cultural human factors ...

IMPROVING THE PRODUCT INNOVATION PROCESS IN TEAMS BY SUPPORTING REFLECTION

Petrovic, K.; Mueller, A.; Herbig, B. // 2006
The process of innovative product development is characterized by high demands on the cognitive capacity of designers. We define the product innovation process as a complex task under conditions of ...

INFORMATION AS AN INPUT INTO THE CREATIVE PROCESS

Howard, T.J.; Culley, S.J.; Dekoninck, E. // 2006
Creativity is an integral and essential part of the engineering design process. One of the under researched areas associated with creativity is the role that information plays in enhancing or even ...

INTRODUCING MACHINE LEARNING WITHIN AN INTERACTIVE EVOLUTIONARY DESIGN ENVIRONMENT

Machwe, A.T.; Parmee, I.C. // 2006
The present work focuses on providing machine based support to the designer within an interactive evolutionary design environment (IEDE). This improves the interactivity of the IEDE by reducing the ...

ON THE IMPORTANCE OF A FUNCTIONAL DESCRIPTION FOR THE DEVELOPMENT OF COGNITIVE TECHNICAL SYSTEMS

Paetzold, K. // 2006
The development of cognitive technical systems is considered as a further development of mechatronic systems. Rigid sensor-actor chains are broken up while thereby becoming flexible. This is achieved ...

STATUS OF HUMAN BEHAVIOUR IN DESIGN RESEARCH: A REVIEW OF ICED AND DESIGN CONFERENCE PROCEEDINGS

Lauche, K. // 2006
The paper reviews the empirical research on human behaviour in design presented at past ICED and Design conferences. While a quarter of all conference papers dealt with aspects of human behaviour, ...

TOWARDS A DESIGN METHOD-SUITABLE, COMPUTER-SUPPORTED LEARNING ENVIRONMENT

Jänsch, J.; Weiss, S.; Birkhofer, H. // 2006
There is the need for a design method-suitable learning concept and environment. The pinngate project of the department product development and machine elements at the Darmstadt University of ...

AN EXPLORATION OF DESIGN INFORMATION CAPTURE AND REUSE IN TEXT AND VIDEO MEDIA

Eris, O.; Mabogunje, A.; Jung, M.; Leifer, L.; Khandelwal, S.; Hutterer, P.; Hessling, T.; Neeley, L. // 2005

A STUDY REGARDING THE USE OF METHODOLOGY DURING A DESIGN PROCESS

Koch, M.; Meerkamm, H. // 2004
The design methodology is assumed to be known and used during every process of design. But very often theory and practice differ in many points. To make these points clear this paper monitors a ...

DESIGN AS A SOCIO-CULTURAL COGNITIVE SYSTEM

Dong, A. // 2004
This article proposes a framework for describing design as a socio-cultural cognitive system. In this framework, design performance is seen as a property of the social organisation of individual ...

DEVELOPING DECISION COMPONENTS MODEL FOR ANALYSING DESIGN DECISIONS IN MONO-DISCIPLINE DESIGN TEAMS

Ensici, A.; Bayazit, N. // 2004
An empirical research is conducted in order to understand the details of the design decision structures and formation; and to determine the components of the design decisions that are produced by the ...

ENGINEERING DESIGN PROBLEM IN A CO-EVOLUTIONARY MODEL OF THE DESIGN PROCESS

Lonchampt, P.; Prudhomme, G.; Brissaud, D. // 2004
While traditional stage-based models of the design process assume it starts with a design problem definition that prescribes downstream activities, another approach has been emerging, that considers ...

EXTENDING THE C-K DESIGN THEORY TO PROVIDE THEORETICAL BACKGROUND FOR PERSONAL DESIGN ASSISTANTS

Kazakci, A. O.; Tsoukias, A. // 2004
We show that to operationalise the C-K design theory in the form of a computational tool, a third space, the environment space E, must be introduced. We propose such a version, the C/K/E theory by ...

MODELLING THE PROCESS OF CREATING A MUTUAL UNDERSTANDING IN DISTRIBUTED DESIGN TEAMS

Ruiz-Dominguez, G.; Boujut, J-F. // 2004
Cooperation is an important issue in design teamwork. This paper is an attempt to contribute a theoretical framework through the modelling of the process of creating a mutual understanding during ...

ON THE SUPERIORITY OF OPPORTUNISTIC DESIGN STRATEGIES DURING EARLY EMBODIMENT DESIGN

Bender, B.; Blessing ,L. // 2004
The prescriptive tradition of German Design Methodology has been challenged by the results of empirical research showing that strict hierarchical approaches can hardly be found in real design ...

QUALITATIVE COMPARISON OF VIRTUAL AND AUGMENTED PROTOTYPING OF HANDHELD PRODUCTS

Verlinden, J.; Van den Esker, W.; Wind, L.; Horváth, I. // 2004
The concept of Augmented Prototyping combines Rapid Prototyping techniques to obtain 3D physical objects (e.g. Stereolithography, CNC milling), with Augmented Reality systems. In this article, a ...

QUESTION-DRIVEN MODELING

Sellgren, U. // 2004
Models are important tools in any complex cognitive activity. Modeling, which is an act of structuring and simplifying information, is a bottleneck and a significant barrier in most model-based ...

RE-DESIGNING ARCHITECTURAL ARTEFACTS: A BUILDING'S LEARNING PROCESS

Lindekens, J.; Depuydt, J. // 2004
The relevance and use of a taxonometric design method in architectural education is discussed. Based on and nourished by the (architectural) (re-)design process, which is considered a complex ...

STUDY OF THE DESIGNER’S COGNITIVE PROCESSES DURING THE LATER PHASES OF THE MECHANICAL ENGINEERING DESIGN PROCESS

Motte, D.; Andersson, P.-E.; Bjärnemo, R. // 2004
An increasing number of studies have been focusing on the cognitive abilities and limitations of the designer during the design process, yet thus far only for the conceptual design phase. This paper ...

Systematic process engineering and ist application in product planning

Weigt, M.; Seidel, M. // 2004
Current industrial products are characterised by increasing complexity, quality requirements, and a high level of specialisation. To stay competitive in today’s markets, a substantial improvement of ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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