Query returned 471 results.
Application of Constructive alignment in higher design education for curriculum renewal
Bhagyashri, Sharma; Nidhi, Joshi // 2022
A coherence between what is intended that the students learn, how it is taught, and how the performance is evaluated using various criterion tools becomes imperative for deep and effective learning. ...
Are Confident Designers Good Teammates to Artificial Intelligence?: A Study of Self-Confidence, Competence, and Collaborative Performance
Leah Chong, Kenneth Kotovsky, Jonathan Cagan // 2022
For successful human-artificial intelligence (AI) collaboration in design, human designers must properly use AI input. Some factors affecting that use are designers’ self-confidence and competence ...
Assessing Rigid and Non-Rigid Spatial Thinking
Khushbu Maheshwary (1), Boris Eisenbart (2), Stefan Zorn (3), Thomas Nelius (4), Kilian Gericke (3), Sven Matthiesen (4), Lucienne Blessing (1) // 2022
Spatial Thinking (ST) is an important part of reasoning. In contrast to Rigid ST (R-ST), Non-Rigid ST (NR-ST) has hardly been researched and tests do not exist, even though NR-ST is crucial for ...
Comparing EEG Brain Power of Mechanical Engineers in 3D CAD Modelling from 2D and 3D Representations
Fanika Lukačević (1,2), Shumin Li (2), Niccolò Becattini (2), Stanko Škec (1) // 2022
Using the EEG features extracted from the EEG signals, the presented study investigates differences in the cognitive load posed on engineers while 3D CAD modelling in two different conditions, ...
Designing Human Digital Twins for Behaviour-Changing Therapy and Rehabilitation: A Systematic Review
Martin Wolfgang Lauer-Schmaltz (1), Philip Cash (1), John Paulin Hansen (1), Anja Maier (1,2) // 2022
One of the most promising trends in healthcare digitalisation is the personalisation and individualisation of therapy based on virtual representations of the human body through Human Digital Twins ...
DEVELOPMENT OF ASSISTIVE TECHNOLOGIES TO ADDRESS THE NEEDS OF INDIVIDUALS WITH MILD COGNITIVE IMPAIRMENT IN THE PURSUIT OF INDEPENDENT LIVING
Choi, Christina (1); Wilson, Wendell (1); Jones, Brian (2); Dubose, Jennifer (3); Vickers, Kayci (4) // 2022
Do You See What I See? Exploring Vividness of Visual Mental Imagery in Product Design Ideation
Edward Hart, Laura Hay // 2022
This paper reports a preliminary study (N=16) exploring vividness of visual mental imagery in product design ideation. Vividness was observed to vary across designers in the study, from high (68.8% ...
Driving Change in Complex Social Systems: How to Design Healthcare Pathways
Alix Feldman (1), Fran // 2022
How does change occur in healthcare settings? In this paper, we take a design-based approach to healthcare research. From researcher-patient interactions to information sharing between practitioners, ...
Inspirational Stimuli Improve Idea Fluency during Ideation: A Replication and Extension Study with Eye-Tracking
Henrikke Dybvik (1), Filip Gornitzka Abelson (1), Pasi Aalto (1), Kosa Goucher-Lambert (2), Martin Steinert (1) // 2022
We replicate a design ideation experiment (Goucher-Lambert et al., 2019) with and without inspirational stimuli and extend data collection sources to eye-tracking and a think aloud protocol to ...
Investigating Triple Process Theory in Design Protocols
Sonia Vieira (1), Udo Kannengiesser (2), Mathias Benedek (3) // 2022
This study presents a coding scheme for design protocols that is derived from Triple Process Theory postulating the existence of three categories of cognitive processes: spontaneous, deliberate, and ...
Perceptions of Digital Fabrication in Design Education: Skills, Confidence, Motivation, and Enjoyment
Georgiev, Georgi V.; Nanjappan, Vijayakumar; Casakin, Hernan; Soomro, Sohail Ahmed; Milara, Iván Sánchez // 2022
Education in digital fabrication design is characterized by a dynamic project-based learning environment, where ideas are materialized into prototypes. To gain insight in this learning experience, we ...
Serious Game Design Principles for Motor Evaluation of Patients with Neurological Diseases
Xeniya Pystina, Adriana Gomes Lisboa De Souza, Guillaume Thomann // 2022
The use of serious games is more and more popular in the medical filed, mainly for home-based rehabilitation therapy. In this context, some design principles were already proposed. Designing serious ...
Synthesis of passive lightweight orthoses considering humanmachine interaction
Patrick Steck, David Scherb, Jörg Miehling, Harald Völkl, Sandro Wartzack // 2022
With increasing age, the probability of neurological diseases such as strokes, cancers, meningitis and Parkinson’s also increase. A stroke, for instance, often leads to damage to the central nervous ...
The Relation between the Characteristics of Individual and Collaborative Concept Generation
Akane Matsumae, Hikari Hirasawa // 2022
The purpose of this study is to investigate the effect of the concept generation process on metacognition, and the relation between individual concept generation characteristics and the nature of ...
TOWARDS VALUE-DRIVEN EXPERIENCE DESIGN BY MINDING THE GAP BETWEEN VISUAL-OLFACTORY PERCEPTION
Kim, SuKyoung // 2022
Understanding the Role of Perceptual Haptic Conditions on Design Decision
K. V. Rakhin (1), Prasad S. Onkar (1), J. Hayavadana (2) // 2022
The haptic propositions derived from the textile prototypes often allow for more than one interpretation. It impacts the decision on design alternatives during the phase of design evaluation and ...
CREATIVE PROBLEM-FINDING: A SHIFT IN FOCUS FOR CREATIVE TOOLS
De Vos, Ellen (1,2); Baccarne, Bas (2); Emmanouil, Marina (1) // 2021
A definition of creative problem-solving includes the production of original, high quality and elegant solutions, challenged by novel, complex, ill-defined, or poorly structured problems [1]. The ...
Demonstrating the feasibility of multimodal neuroimaging data capture with a wearable electoencephalography functional near-infrared spectroscopy (EEF FNIRS) in situ
Dybvik, H., Erichsen, C., & Steinert, M. // 2021
Description of a wearable electroencephalography functional near-infrared spectroscopy (EEF FNIRS) for in-situ experiments on design cognition
Dybvik, H., Kuster Erichsen, C., & Steinert, M. // 2021
Distributed cognition transformation in complete online system engineering design teaching
Farshad, S., & Fortin, C. // 2021
HOW SHOULD DESIGNERS FORMULATE USERS' INSIGHT? - COMPARISON BETWEEN NOVICES AND PROFESSIONALS
Taoka, Yuki; Egashira, Hisashiro; Saito, Shigeki // 2021
Design thinking is an approach to develop innovative solutions, the core of which is gaining an in-depth insight into users' needs though extensive user research. The insight of users' life allows ...
INTRODUCING DESIGN HEURISTICS FOR FURNITURE DESIGN IN A FURNITURE DESIGN COURSE
Das, Supradip; Das, Amarendra Kumar // 2021
Concept generation in the early design phase is a deciding factor in any design innovation process. And the magnitude of the concepts generated in the initial design phase is the measurable criteria ...
Modelling and profiling student designers’ cognitive competencies in computer-aided design
Clay, J., Li, X., Rahman, M., Zabelina, D., Xie, C., & Sha, Z. // 2021
PROTOTYPING REMOTELY TOGETHER WITH 2D, 3D AND IMMERSIVE VIRTUAL REALITY DESIGN TOOLS
Evans, Pete (1); Söderlund, Carina (2) // 2021
Today, the Fourth Industrial Revolution has seen a technological evolution accelerate at an exponential rate (Schwab, 2016). Due to the development of digital technology, this accelerating trend has ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.