SIG-Library

Query returned 459 results.

Emperical Results from Measuring Design Creativity: Use of an Augmented Coding Scheme in Protocol Analysis

John, Gero; Jeff, Kan // 2016
This paper presents preliminary results from using an augmented ontological coding scheme to generate quantitative descriptions of the cognitive behaviour of design creativity. The ...

Entrepreneurship: What Separates Those Who Do from Those Who Don't

Matthew, Lynch; Martin, Steinert; Gunnar, Andersson // 2016
rature, with most of the focus being on what makes a successful entrepreneur; or what separates entrepreneurs from the general population. Examing the difference between the intention to start and ...

Identification of Personality and Cognitive Indicators of Creative Potential

Barry, Kudrowitz; Aaron, Free; Leaetta, Hough // 2016
In this study, we explore the relationships between select cognitive assessments of
creativity, self-assessment of creativity, personality traits, and a series of “real-world” creative
challenges. ...

IMPROVING CREATIVITY TRAINING: A STUDY OF DESIGNER SKILLS

Valgeirsdottir, D.; Onarheim, B.; Li-Ying, J. // 2016
Creativity is widely accepted to be important for design, raising the interest to identify ways to train designers to be more creative. To improve such creativity training this study observed ...

Influence of Thinking Style on Design Creativity

Hristina, Milojevic; Angelica, Girardello; Zhinan, Zhang; Yan, Jin // 2016
Past studies suggest evidence of lack of intuitive thinking and creativity training in engineering
education. This becomes particularly relevant in the realm of design engineers, where creative ...

INTRODUCING THE WAYFARING APPROACH FOR THE DEVELOPMENT OF HUMAN EXPERIMENTS IN INTERACTION DESIGN AND ENGINEERING DESIGN SCIENCE

Leikanger, K. K.; Balters, S.; Steinert, M. // 2016
This paper introduces a wayfaring process, previously deployed at early stage product development projects, in the exploration, design and piloting of experiments. The case example being an ...

KEEP IT REAL: ON TOOLS, EMOTION, COGNITION AND INTENTIONALITY IN DESIGN

Wendrich, R. E.; Kruiper, R. // 2016
Keep IT real, create, build, and develop design tools that support designers during the early phases of design processing. This paper investigates how, and whether, current technology can afford ...

LEARNING THROUGH DESIGN FOR WELLBEING

Pavel, Nenad; Skjelbred, Bente // 2016
This article studies designed objects as mediums for personal development, along with the learning
outcomes of designing these objects. Design for wellbeing aspires to aid people’s transformation ...

MAKING STUDENTS’ FRAMES EXPLICIT

Mřller, Louise; Kyvsgaard Hansen, Poul // 2016
Framing is a vital part of the design and innovation process. Frames are cognitive shortcuts (i.e.
metaphors) that enable designers to connect insights about i.e. market opportunities and users ...

NEEDS ELICITATION FOR NOVEL PERVASIVE HEALTHCARE TECHNOLOGY

Thorpe, J. R.; Forchhammer, B. H.; Maier, A. // 2016
Healthcare is moving out of the clinic into our everyday lives with rising trends in eHealth and pervasive technology. One challenge this poses is how to elicit diverse needs from users limited by ...

POSITION PAPER: DESIGNING COMPLEX SYSTEMS TO SUPPORT INTERDISCIPLINARY COGNITIVE WORK

Greene, M.; Papalambros, P. Y.; McGowan, A.-M. // 2016
The size and complexity of modern engineered systems create grand challenges for designers. Systems- and subsystems-level information is widely distributed, and comprehensive knowledge of the system ...

PROCESS ANALYSIS OF DESIGNER’S SPONTANEOUS ACTIVITY: A CASE STUDY OF PROFESSIONAL CHARACTER DESIGNER  (Members only )

Takashima, Kentaro; Senoo, Dai // 2016
The objective of this research is to identify the characteristics of process of designer’s spontaneous activity. There are two types of designer’s activities: 1) spontaneous activity and 2) ...

Smell – Forgotten Yet Critical Dimension in Product Development?

Gina, Limseth; Karen, Cuesta; Stephanie, Balters; Juan, García-Cifuentes; Martin, Steinert // 2016
physiological/cognitive filtering mechanism within the thalamus of the brain, and secondly, the olfactory system is argued to be closely connected to the cortical centers of emotion and memory; both ...

STUDENT DRIVEN WORKSHOPS AS MEANS TO ENHANCE DESIGN KNOWLEDGE AND SKILLS

Skjelbred, Bente // 2016
This paper provides a psychological and design didactical view on student driven workshops to
promote learning as part of a design process. Students have, through observational learning, ...

Surprise as the Inconsistency of FBS Variables in Evaluators' Interpretation?

Niccolo', Becattini; Yuri, Borgianni; Gaetano, Cascini; Federico, Rotini // 2016
The paper presents the analysis of an original online survey that aims at checking the factors triggering surprise in randomly chosen evaluators who were submitted a set of surprising products. The ...

Using Watson for Supporting Design Creativity

Ashok, Goel; Parul, Awasthy; Brian, Creeden; Mithun, Kumble; Shanu, Salunke; Sriya, Sarathy; Abhinaya, Shetty; Divya, Vijayaraghavan; Bryan, Wiltgen // 2016
We describe an experiment in using IBM’s Watson tool in a Georgia Tech Spring 2015 class
on compu-tational creativity. The semester-long projects in the class used Watson as a tool to ...

What Captures Gaze in Visual Design? Insights from Cognitive Psychology

Andersen, Emil; Maier, Anja // 2016
Visual information is vital for user behaviour and thus of utmost importance to design. Consequently, tracking and interpreting gaze data has been the target of increasing amounts of research in ...

X FOR DESIGN, A DESCRIPTIVE FRAMEWORK FOR MODELLING THE COGNITIVE ASPECTS OF DIFFERENT DESIGN ACTIVITIES

Filippi, S.; Barattin, D. // 2016
Classic design activities start from functions and end defining the product structure. The literature offers tools to model the cognitive aspects of these activities. The analysis of recent design ...

A CASE STUDY EXPLORING THE USE OF JOURNALS TO SUPPORT STUDENT ENGAGEMENT

Born, Werner Christian; Schmidt, Linda Catherine // 2015
This paper presents research related to improving student assessment and monitoring team engagement in capstone design courses through the use of design journals. It is proposed that design journals ...

A hybrid ANFIS-NSGAⅡ approach to modelling customer satisfaction for affective design  (Members only )

Jiang, Huimin; Kwong, C.K. // 2015
One of the key issues in affective design is how design attribute settings of new products can be determined such that a high degree or even maximum customer satisfaction can be obtained. In this ...

A Study on Influence of Analogy in Product Design Process

Seelan, J.J.; Rajesh, R. // 2015
Quality, variety and speedy response are given due importance in New Product Development (NPD) process. Inadvertently or not, analogy plays a significant role in the entire NPD process. The mechanics ...

A Systemic Model of Creativity to Address Complexity in Design: The State of the Art and Perspectives

Bila-Deroussy, P.; Bouchard, C.; Diakite Kaba, S. // 2015
This article provides a state-of-the-art review of the complexity of creative mechanisms, and compares them with practice of creativity in the industrial context. Our work has led to the development ...

ANALYZING THE GENERATIVE EFFECTS OF SKETCHES WITH DESIGN THEORY: SKETCHING TO FOSTER KNOWLEDGE REORDERING

Brun, Juliette; Le Masson, Pascal; Weil, Benoit // 2015
Sketching constitutes an essential work tool for designers. On the first hand, sketches allow to externalize ideas, being then very economic cognitively. If they help to process information very ...

CAN ALGORITHMS CALCULATE THE “REAL” SHAREDNESS IN DESIGN TEAMS?

Yamada, Kaori; Badke-Schaub, Petra; Eris, Ozgur // 2015
Mental models have gained recognition as critical cognitive elements in design research. The members of a design team need to develop a shared mental model if their individual knowledge is to be used ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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